M:tG card similarity search
3UU · Instant
Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays {3}. • Return target creature to its owner's hand. • Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Inundate | 3UUU | Sorcery | Return all nonblue creatures to their owners' hands. |
Karakas | Legendary Land | {T}: Add {W}. {T}: Return target legendary creature to its owner's hand. | |
Swift Silence | 2WUU | Instant | Counter all other spells. Draw a card for each spell countered this way. |
Evacuation | 3UU | Instant | Return all creatures to their owners' hands. |
Greenbelt Rampager | G | Creature — Elephant | When Greenbelt Rampager enters the battlefield, pay {E}{E} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}. 3/4 |
Calculated Dismissal | 2U | Instant | Counter target spell unless its controller pays {3}. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Reality Strobe | 4UU | Sorcery | Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it. Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
Dissolve | 1UU | Instant | Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Memory Drain | 2UU | Instant | Counter target spell. Scry 2. |
Cowardice | 3UU | Enchantment | Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.) |