Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mystic Archaeologist

1U · Creature — Human Wizard

{3}{U}{U}: Draw two cards. 2/1

Similar cards

Color identity:
NameManaTypeText
Spirit Weaver 1WCreature — Human Wizard {2}: Target green or blue creature gets +0/+1 until end of turn. 2/1
Gisa and Geralf 2UBLegendary Creature — Human Wizard When Gisa and Geralf enters the battlefield, mill four cards. Once during each of your turns, you may cast a Zombie creature spell from your graveyard. 4/4
Silvergill Adept 1UCreature — Merfolk Wizard As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}. When Silvergill Adept enters the battlefield, draw a card. 2/1
Hand of Honor WWCreature — Human Samurai Protection from black Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) 2/2
Intrusive Packbeast 4WCreature — Beast Vigilance When Intrusive Packbeast enters the battlefield, tap up to two target creatures your opponents control. 3/3
Nav Squad Commandos 4WCreature — Human Soldier Battalion — Whenever Nav Squad Commandos and at least two other creatures attack, Nav Squad Commandos gets +1/+1 until end of turn. Untap it. 3/5
Vault Plunderer 2BCreature — Human Rogue When Vault Plunderer enters the battlefield, target player draws a card and loses 1 life. 3/1
Improbable Alliance UREnchantment Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying. {4}{U}{R}: Draw a card, then discard a card.
Rivals' Duel 3RSorcery Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)
Neurok Prodigy 2UCreature — Human Wizard Flying Discard an artifact card: Return Neurok Prodigy to its owner's hand. 2/1
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