M:tG card similarity search
2W · Creature — Faerie
Flying Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn't need to have gone on the adventure first.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Rustwing Falcon | W | Creature — Bird | Flying 1/2 |
| Sea Eagle | 1U | Creature — Bird | Flying 1/1 |
| Skyswirl Harrier | 4W | Creature — Bird | Flying 3/4 |
| Storm Crow | 1U | Creature — Bird | Flying (This creature can't be blocked except by creatures with flying or reach.) 1/2 |
| Suntail Hawk | W | Creature — Bird | Flying 1/1 |
| Territorial Roc | 1W | Creature — Bird | Flying 1/3 |
| Zephyr Gull | U | Creature — Bird | Flying 1/1 |
| Twilight Shepherd | 3WWW | Creature — Angel | Flying, vigilance When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 5/5 |
| Princess Twilight Sparkle | WU | Legendary Creature — Alicorn | Flying Other Alicorns, Horses, Pegasi, Ponies, and Unicorns you control get +1/+1. {W}{U}{B}{R}{G}: If you control Applejack, Fluttershy, Pinkie Pie, Rainbow Dash, and Rarity, everypony wins the game. 2/2 |
| Unspeakable Symbol | 1BB | Enchantment | Pay 3 life: Put a +1/+1 counter on target creature. |