Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mysteries of the Deep

4U · Instant

Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.

Similar cards

Color identity:
NameManaTypeText
Rise of the Dark Realms 7BBSorcery Put all creature cards from all graveyards onto the battlefield under your control.
Benalish Sleeper 1WCreature — Phyrexian Human Soldier Kicker {B} (You may pay an additional {B} as you cast this spell.) When Benalish Sleeper enters the battlefield, if it was kicked, each player sacrifices a creature. 3/1
Coiling Oracle GUCreature — Snake Elf Druid When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand. 1/1
Battle Mammoth 3GGCreature — Elephant Trample Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. Foretell {2}{G}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 6/5
Anurid Brushhopper 1GWCreature — Frog Beast Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step. 3/4
Lulu, Curious Hollyphant 2WULegendary Creature — Elephant Angel Flying Whenever you attack with one or more other creatures with flying, draw that many cards, then discard a card. 2/4
Pentarch Ward 2WEnchantment — Aura Enchant creature As Pentarch Ward enters the battlefield, choose a color. When Pentarch Ward enters the battlefield, draw a card. Enchanted creature has protection from the chosen color. This effect doesn't remove Pentarch Ward.
Coalition Victory 3WUBRGSorcery You win the game if you control a land of each basic land type and a creature of each color.
Enter the Dungeon BBSorcery Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles.
Rapacious Dragon 4RCreature — Dragon Flying When Rapacious Dragon enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") 3/3
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