M:tG card similarity search
4U · Instant
Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.
| Name | Mana | Type | Text |
|---|---|---|---|
| Stratus Walk | 1U | Enchantment — Aura | Enchant creature When Stratus Walk enters the battlefield, draw a card. Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) Enchanted creature can block only creatures with flying. |
| Oath of Lim-Dûl | 3B | Enchantment | Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.) {B}{B}: Draw a card. |
| Ajani, Mentor of Heroes | 3GW | Legendary Planeswalker — Ajani | [+1]: Distribute three +1/+1 counters among one, two, or three target creatures you control. [+1]: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. [−8]: You gain 100 life. Loyalty 4 |
| Culvert Ambusher | 3GG | Creature — Wurm Horror | When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able. Disguise {4}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/5 |
| Harvesttide Sentry | 1G | Creature — Human Warrior | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn. 3/1 |
| Haunted Dead | 3B | Creature — Zombie | When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying. {1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped. 2/2 |
| Arrester's Admonition | 2U | Instant | Return target creature to its owner's hand. Addendum — If you cast this spell during your main phase, draw a card. |
| Arms Depot | Artifact — Contraption | Whenever you crank Arms Depot, put two +1/+1 counters on target creature. | |
| Neighborhood Guardian | 1W | Creature — Unicorn | Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn. 2/2 |
| Rampaging Ceratops | 4R | Creature — Dinosaur | Rampaging Ceratops can't be blocked except by three or more creatures. 5/4 |