Card Codex

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17 May 2024: Card library updated.

Mysteries of the Deep

4U · Instant

Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.

Similar cards

Color identity:
NameManaTypeText
Sylvan Awakening 2GSorcery Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.
Premature Burial 1BSorcery Destroy target nonblack creature that entered the battlefield since your last turn ended.
Twinblade Assassins 3BGCreature — Elf Assassin At the beginning of your end step, if a creature died this turn, draw a card. 5/4
Guardian Zendikon 2WEnchantment — Aura Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land dies, return that card to its owner's hand.
Ravenous Rotbelly 4BCreature — Zombie Horror When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures. 4/5
Scale the Heights 2GSorcery Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn. Draw a card.
Good-Fortune Unicorn 1GWCreature — Unicorn Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature. 2/2
Tajuru Archer 2GCreature — Elf Archer Ally Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control. 1/2
Pet Project Artifact — Contraption Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control.
Fungal Plots 1GEnchantment {1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. Sacrifice two Saprolings: You gain 2 life and draw a card.
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