M:tG card similarity search
4U · Instant
Draw two cards. Landfall — If you had a land enter the battlefield under your control this turn, draw three cards instead.
| Name | Mana | Type | Text |
|---|---|---|---|
| Rimefur Reindeer | 3W | Creature — Elk | Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls. 3/4 |
| You're Confronted by Robbers | 3W | Instant | Choose one — • Stall for Time — Tap up to three target creatures. • Call for Aid — Create three 1/1 white Soldier creature tokens. |
| Skullslither Worm | 3B | Creature — Worm | When Skullslither Worm enters the battlefield, each opponent discards a card. For each opponent who can't, put two +1/+1 counters on Skullslither Worm. 3/3 |
| Sea Gate Oracle | 2U | Creature — Human Wizard | When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. 1/3 |
| Unfulfilled Desires | 1UB | Enchantment | {1}, Pay 1 life: Draw a card, then discard a card. |
| Enigma Ridges | Plane — Echoir | When you planeswalk to Enigma Ridges, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, reveals them, puts them into their hand, then shuffles. Whenever chaos ensues, draw a card, then you may put a land card from your hand onto the battlefield. | |
| Malcator's Watcher | 1U | Artifact Creature — Phyrexian Drone | Flying, vigilance When Malcator's Watcher dies, draw a card. 1/1 |
| Grafted Skullcap | 4 | Artifact | At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand. |
| Tomebound Lich | 1UB | Creature — Zombie Wizard | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever Tomebound Lich enters the battlefield or deals combat damage to a player, draw a card, then discard a card. 1/3 |
| Rubble | 2R | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Up to three target lands don't untap during their controller's next untap step. |