M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Geistwave | 1U | Instant | Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card. |
| Stolen Identity | 4UU | Sorcery | Create a token that's a copy of target artifact or creature. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
| Juntu Stakes | 2 | Artifact | Creatures with power 1 or less don't untap during their controllers' untap steps. |
| Perforator Crocodile | 3BBB | Creature — Crocodile | When Perforator Crocodile enters the battlefield, for each creature your opponents control, conjure a card named Stab Wound onto the battlefield attached to that creature. Cycling {1}{B} 6/5 |
| Endless Cockroaches | 1BB | Creature — Insect | When Endless Cockroaches dies, return it to its owner's hand. 1/1 |
| Rabble Rousing | 4W | Enchantment | Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost. |
| Rooftop Storm | 5U | Enchantment | You may pay {0} rather than pay the mana cost for Zombie creature spells you cast. |
| Chimeric Sphere | 3 | Artifact | {2}: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying. {2}: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature and loses flying. |
| Reconnaissance | W | Enchantment | {0}: Remove target attacking creature you control from combat and untap it. |
| Case of the Market Melee | 1R | Enchantment — Case | When this Case enters the battlefield, it deals 1 damage to any target. Damage isn't removed from creatures during cleanup steps. To solve — Three or more creatures are damaged. Solved — Whenever you attack with one or more creatures, this Case deals that much damage divided as you choose among any number of targets. |