Card Codex

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17 May 2024: Card library updated.

Murkfiend Liege

2G/UG/UG/U · Creature — Horror

Other green creatures you control get +1/+1. Other blue creatures you control get +1/+1. Untap all green and/or blue creatures you control during each other player's untap step. 4/4

Similar cards

Color identity:
NameManaTypeText
Master Splicer 3WCreature — Phyrexian Human Artificer When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control get +1/+1. 1/1
Dread Cacodemon 7BBBCreature — Demon When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control. 8/8
Riptide Chronologist 3UUCreature — Human Wizard {U}, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice. 1/3
Acridian 1GCreature — Insect Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/4
Phyresis Outbreak 2BSorcery Each opponent gets a poison counter. Then each creature your opponents control gets -1/-1 until end of turn for each poison counter its controller has.
Wolfbriar Elemental 2GGCreature — Elemental Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked. 4/4
Angel's Trumpet 3Artifact All creatures have vigilance. At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.
Ethersworn Adjudicator 4UArtifact Creature — Vedalken Knight Flying {1}{W}{B}, {T}: Destroy target creature or enchantment. {2}{U}: Untap Ethersworn Adjudicator. 4/4
A-Death-Priest of Myrkul 2BBCreature — Tiefling Cleric Skeletons, Vampires, and Zombies you control get +1/+1. At the beginning of your end step, if a creature died this turn, create a 1/1 black Skeleton creature token. 3/3
Rakish Crew 2BEnchantment When Rakish Crew enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
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