M:tG card similarity search
1BB · Creature — Zombie Knight
Lifelink When Murderous Rider dies, put it on the bottom of its owner's library. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Profane Memento | 1 | Artifact | Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life. |
Wizened Snitches | 3U | Creature — Faerie Rogue | Flying Players play with the top card of their libraries revealed. 1/3 |
Fungal Bloom | GG | Enchantment | {G}{G}: Put a spore counter on target Fungus. |
Strategy, Schmategy | 1R | Sorcery | Roll a six-sided die. Strategy, Schmategy has the indicated effect. 1 — Do nothing. 2 — Destroy all artifacts. 3 — Destroy all lands. 4 — Strategy, Schmategy deals 3 damage to each creature and each player. 5 — Each player discards their hand and draws seven cards. 6 — Repeat this process two more times. |
Saffi Eriksdotter | GW | Legendary Creature — Human Scout | Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard this turn, return that card to the battlefield. 2/2 |
Departed Soulkeeper | Creature — Spirit | Flying Departed Soulkeeper can block only creatures with flying. If Departed Soulkeeper would be put into a graveyard from anywhere, exile it instead. 3/1 | |
Yanling's Harbinger | 3UU | Creature — Bird | Flying When Yanling's Harbinger enters the battlefield, you may search your library and/or graveyard for a card named Mu Yanling, Celestial Wind, reveal it, and put it into your hand. If you search your library this way, shuffle. 2/4 |
Hussar Patrol | 2WU | Creature — Human Knight | Flash (You may cast this spell any time you could cast an instant.) Vigilance 2/4 |
Decomposition | 1G | Enchantment — Aura | Enchant black creature Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) When enchanted creature dies, its controller loses 2 life. |
Entry Denied | 1U | Sorcery — Adventure | Return target creature you don't control with mana value 3 or less to its owner's hand. (Then exile this card. You may cast the creature later from exile.) |