M:tG card similarity search
1BB · Creature — Zombie Knight
Lifelink When Murderous Rider dies, put it on the bottom of its owner's library. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Hot Fix | 4WU | Sorcery | You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle. |
| Sarinth Steelseeker | 1G | Creature — Human Artificer Scout | Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. 1/2 |
| Shriveling Rot | 2BB | Instant | Choose one — • Until end of turn, whenever a creature is dealt damage, destroy it. • Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness. Entwine {2}{B} (Choose both if you pay the entwine cost.) |
| Dream Eater | 4UU | Creature — Nightmare Sphinx | Flash Flying When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 4/3 |
| Generous Soul | Creature — Spirit | Flying, vigilance If Generous Soul would be put into a graveyard from anywhere, exile it instead. 4/4 | |
| Ajani Unyielding | 4GW | Legendary Planeswalker — Ajani | [+2]: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order. [−2]: Exile target creature. Its controller gains life equal to its power. [−9]: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control. Loyalty 4 |
| Form of the Approach of the Second Sun | 4W | Enchantment | When this enchantment enters the battlefield, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head. When you draw yourself, you win the game. When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment. |
| Descendants' Path | 2G | Enchantment | At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature type with a creature you control, you may cast it without paying its mana cost. If you don't cast it, put it on the bottom of your library. |
| Mirozel | 3U | Creature — Illusion | Flying When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand. 2/3 |
| Make Your Mark | R/W | Instant | Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token. |