Card Codex

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17 May 2024: Card library updated.

Murasa Ranger

3G · Creature — Human Warrior Ranger

Landfall — Whenever a land enters the battlefield under your control, you may pay {3}{G}. If you do, put two +1/+1 counters on Murasa Ranger. 3/3

Similar cards

Color identity:
NameManaTypeText
Avalanche Riders 3RCreature — Human Nomad Haste Echo {3}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Avalanche Riders enters the battlefield, destroy target land. 2/2
Nylea's Colossus 6GEnchantment Creature — Giant Constellation — Whenever Nylea's Colossus or another enchantment enters the battlefield under your control, double target creature's power and toughness until end of turn. 6/6
Mistcutter Hydra XGCreature — Hydra This spell can't be countered. Haste, protection from blue Mistcutter Hydra enters the battlefield with X +1/+1 counters on it. 0/0
In the Web of War 3RREnchantment Whenever a creature enters the battlefield under your control, it gets +2/+0 and gains haste until end of turn.
Necropolis of Azar 2BBEnchantment Whenever a non-black creature is put into any graveyard from play, put a husk counter on Necropolis of Azar. {5}, Remove a husk counter from Necropolis of Azar: Put a Spawn of Azar token into play. Treat this token as a black creature with a random power and toughness, each no less than 1 and no greater than 3, that has swampwalk.
Unbreathing Horde 2BCreature — Zombie Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it. 0/0
Spirit Bonds 1WEnchantment Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying. {1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Valor's Reach Tag Team Sorcery Create two 3/2 red and white Warrior creature tokens with "Whenever this creature and at least one other creature token attack, put a +1/+1 counter on this creature."
Shambling Shell 1BGCreature — Plant Zombie Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.) 3/1
Sengir Connoisseur 3BBCreature — Vampire Flying Whenever one or more other creatures die, put a +1/+1 counter on Sengir Connoisseur. This ability triggers only once each turn. 3/3
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