Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mungha Wurm

2GG · Creature — Wurm

You can't untap more than one land during your untap step. 6/5

Similar cards

Color identity:
NameManaTypeText
Cloaked Cadet 4GCreature — Human Ranger Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on one or more Humans you control, draw a card. This ability triggers only once each turn. 2/4
Ivory Gargoyle 4WCreature — Gargoyle Flying When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step. {4}{W}: Exile Ivory Gargoyle. 2/2
Raging River RREnchantment Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.
Homicidal Brute Creature — Human Mutant At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute, then transform it. 5/1
Scythe Tiger GCreature — Cat Shroud (This creature can't be the target of spells or abilities.) When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land. 3/2
Equinox WEnchantment — Aura Enchant land Enchanted land has "{T}: Counter target spell if it would destroy a land you control."
Tome Anima 3UCreature — Spirit Tome Anima can't be blocked as long as you've drawn two or more cards this turn. 3/3
Awakener Druid 2GCreature — Human Druid When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land. 1/1
Nightshade Stinger BCreature — Faerie Rogue Flying Nightshade Stinger can't block. 1/1
Kukemssa Serpent 3UCreature — Serpent Kukemssa Serpent can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land an opponent controls becomes an Island until end of turn. When you control no Islands, sacrifice Kukemssa Serpent. 4/3
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