Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mudbutton Torchrunner

2R · Creature — Goblin Warrior

When Mudbutton Torchrunner dies, it deals 3 damage to any target. 1/1

Similar cards

Color identity:
NameManaTypeText
Ebony Owl Netsuke 2Artifact At the beginning of each opponent's upkeep, if that player has seven or more cards in hand, Ebony Owl Netsuke deals 4 damage to that player.
Ifh-Bíff Efreet 2GGCreature — Efreet Flying {G}: Ifh-Bíff Efreet deals 1 damage to each creature with flying and each player. Any player may activate this ability. 3/3
Royal Decree 2WWEnchantment Cumulative upkeep {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.
Sparkcaster 2RGCreature — Kavu When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand. When Sparkcaster enters the battlefield, it deals 1 damage to target player or planeswalker. 5/3
Goblin General 1RRCreature — Goblin Warrior Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn. 1/1
Memory Worm 1RCreature — Alien Worm Paradox — Whenever you cast a spell from anywhere other than your hand, Memory Worm deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on Memory Worm. 1/1
Earthbind REnchantment — Aura Enchant creature When Earthbind enters the battlefield, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."
Trailblazer's Torch 4Artifact — Equipment When Trailblazer's Torch enters the battlefield, you take the initiative. Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Repercussion 1RREnchantment Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.
The Flux 2RREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I — The Flux deals 4 damage to target creature an opponent controls. II, III, IV, V — Exile the top card of your library. You may play that card this turn. VI — Add six {R}.
Page 172