Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mudbrawler Cohort

1R · Creature — Goblin Warrior

Haste Mudbrawler Cohort gets +1/+1 as long as you control another red creature. 1/1

Similar cards

Color identity:
NameManaTypeText
Leather Armor 1Artifact — Equipment Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {0}. Activate only once each turn.
Blood Feud 4RRSorcery Target creature fights another target creature. (Each deals damage equal to its power to the other.)
Clash of Titans 3RRInstant Target creature fights another target creature. (Each deals damage equal to its power to the other.)
Goblin Bangchuckers 2RRCreature — Goblin Warrior {T}: Flip a coin. If you win the flip, Goblin Bangchuckers deals 2 damage to any target. If you lose the flip, Goblin Bangchuckers deals 2 damage to itself. 2/2
Siege Striker 2WCreature — Human Soldier Double strike (This creature deals both first-strike and regular combat damage.) Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way. 1/1
Tyvar's Stand XGInstant Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Paliano Vanguard 1WCreature — Human Soldier Draft Paliano Vanguard face up. As you draft a creature card, you may reveal it, note its creature types, then turn Paliano Vanguard face down. Other creatures you control of a type you noted for cards named Paliano Vanguard get +1/+1. 2/2
Nagao, Bound by Honor 3WLegendary Creature — Human Samurai Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn. 3/3
Strength of Night 2GInstant Kicker {B} (You may pay an additional {B} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, Zombie creatures you control get an additional +2/+2 until end of turn.
Frolicking Familiar 2UCreature — Otter Wizard Flying Whenever you cast an instant or sorcery spell, Frolicking Familiar gets +1/+1 until end of turn. 2/2
Page 309