M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Orcish Veteran | 2R | Creature — Orc | Orcish Veteran can't block white creatures with power 2 or greater. {R}: Orcish Veteran gains first strike until end of turn. 2/2 |
| Murgish Cemetery | 4BB | Enchantment | {3}{B}, Discard a card: Create an X/X black Zombie creature token, where X is a number from 2 to 6 chosen at random. |
| Caligo Skin-Witch | 1B | Creature — Human Wizard | Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) When Caligo Skin-Witch enters the battlefield, if it was kicked, each opponent discards two cards. 1/3 |
| Avacynian Priest | 1W | Creature — Human Cleric | {1}, {T}: Tap target non-Human creature. 1/2 |
| Sigardian Priest | 1W | Creature — Human Cleric | {1}, {T}: Tap target non-Human creature. 1/2 |
| Need for Speed | R | Enchantment | Sacrifice a land: Target creature gains haste until end of turn. |
| The Shattered States Era | 4R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. II — Creatures you control get +1/+0 until end of turn. III — Exile this Saga, then return it to the battlefield transformed under your control. |
| Nashi, Moon Sage's Scion | 1BB | Legendary Creature — Rat Ninja | Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost. 3/2 |
| Legion Guildmage | RW | Creature — Human Wizard | {5}{R}, {T}: Legion Guildmage deals 3 damage to each opponent. {2}{W}, {T}: Tap another target creature. 2/2 |
| Surge of Zeal | R | Instant | Radiance — Target creature and each other creature that shares a color with it gain haste until end of turn. |