M:tG card similarity search
2BB · Enchantment
At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.
| Name | Mana | Type | Text |
|---|---|---|---|
| Zethi, Arcane Blademaster | 1WU | Legendary Creature — Human Soldier | Multikicker {W/U} When Zethi, Arcane Blademaster enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times Zethi was kicked. Put a kick counter on each of them. Whenever Zethi attacks, copy each exiled card you own with a kick counter on it. You may cast the copies. 3/3 |
| Vulturous Zombie | 3BG | Creature — Plant Zombie | Flying Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie. 3/3 |
| Sleep of the Dead | U | Sorcery | Tap target creature. It doesn't untap during its controller's next untap step. Escape—{2}{U}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) |
| Song of Inspiration | 3GG | Instant | Choose up to two target permanent cards in your graveyard. Roll a d20 and add the total mana value of those cards. 1—14 | Return those cards to your hand. 15+ | Return those cards to your hand. You gain life equal to their total mana value. |
| Guildpact Greenwalker | 2G | Creature — Plant Rhino | When Guildpact Greenwalker enters the battlefield, you may choose a creature card in your hand. If you do, that card perpetually incorporates {1}{G} and gets +4/+4. Multicolored creatures you control have ward {2}. 4/4 |
| Morality Shift | 5BB | Sorcery | Exchange your graveyard and library. Then shuffle your library. |
| Breach the Multiverse | 5BB | Sorcery | Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types. |
| Aven Shrine | 1WW | Enchantment | Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell. |
| Clear the Mind | 2U | Sorcery | Target player shuffles their graveyard into their library. Draw a card. |
| Learn from the Past | 3U | Instant | Target player shuffles their graveyard into their library. Draw a card. |