Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Morkrut Behemoth

4B · Creature — Zombie Giant

As an additional cost to cast this spell, sacrifice a creature or pay {1}{B}. Menace (This creature can't be blocked except by two or more creatures.) 7/6

Similar cards

Color identity:
NameManaTypeText
Mistcaller UCreature — Merfolk Wizard Sacrifice Mistcaller: Until end of turn, if a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. 1/1
A-Cosmos Charger 2UCreature — Horse Spirit Flash Flying Foretelling cards from your hand costs {1} less and can be done on any player's turn. Foretell {U} 3/2
Cosmos Charger 3UCreature — Horse Spirit Flash Flying Foretelling cards from your hand costs {1} less and can be done on any player's turn. Foretell {2}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) 3/3
Dunes of the Dead Land — Desert {T}: Add {C}. When Dunes of the Dead is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
Cirith Ungol Patrol 4BCreature — Orc Soldier {1}, {T}, Sacrifice another creature: Draw a card, then create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 4/5
Blazing Hellhound 2BRCreature — Elemental Dog {1}, Sacrifice another creature: Blazing Hellhound deals 1 damage to any target. 4/3
Mishra's Workshop Land {T}: Add {C}{C}{C}. Spend this mana only to cast artifact spells.
Greed's Gambit 3BEnchantment When Greed's Gambit enters the battlefield, you draw three cards, gain 6 life, and create three 2/1 black Bat creature tokens with flying. At the beginning of your end step, you discard a card, lose 2 life, and sacrifice a creature. When Greed's Gambit leaves the battlefield, you discard three cards, lose 6 life, and sacrifice three creatures.
Corrosive Mentor 2BCreature — Elemental Rogue Black creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) 1/3
Staff of the Wild Magus 3Artifact Whenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.
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