M:tG card similarity search
4BR · Sorcery
Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way.
Name | Mana | Type | Text |
---|---|---|---|
Floodwaters | 4UU | Sorcery | Return up to two target creatures to their owners' hands. Cycling {2} ({2}, Discard this card: Draw a card.) |
Pyre Zombie | 1BR | Creature — Zombie | At the beginning of your upkeep, if Pyre Zombie is in your graveyard, you may pay {1}{B}{B}. If you do, return Pyre Zombie to your hand. {1}{R}{R}, Sacrifice Pyre Zombie: It deals 2 damage to any target. 2/1 |
Obelisk of Undoing | 1 | Artifact | {6}, {T}: Return target permanent you both own and control to your hand. |
Gangrenous Goliath | 3BB | Creature — Zombie Giant | Tap three untapped Clerics you control: Return Gangrenous Goliath from your graveyard to your hand. 4/4 |
Cut the Earthly Bond | U | Instant — Arcane | Return target enchanted permanent to its owner's hand. |
Engulf the Shore | 3U | Instant | Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control. |
Extus, Oriq Overlord | 1WBB | Legendary Creature — Human Warlock | Double strike Magecraft — Whenever you cast or copy an instant or sorcery spell, return target nonlegendary creature card from your graveyard to your hand. 2/4 |
Sedris, the Traitor King | 3UBR | Legendary Creature — Zombie Warrior | Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 5/5 |
Angel of Glory's Rise | 5WW | Creature — Angel | Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. 4/6 |
Stormcage Containment Facility | Plane — Unknown Planet | Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) Whenever chaos ensues, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) |