M:tG card similarity search
3W · Creature — Dwarf Cleric
Double team Whenever Moradin's Disciples attacks, tap target creature defending player controls. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Take Vengeance | 1W | Sorcery | Destroy target tapped creature. |
| Rip the Seams | 2W | Instant — Adventure | Destroy target tapped creature. (Then exile this card. You may cast the creature later from exile.) |
| Vengeance | 3W | Sorcery | Destroy target tapped creature. |
| Mightstone | 4 | Artifact | Attacking creatures get +1/+0. |
| Fate Transfer | 1U/B | Instant | Move all counters from target creature onto another target creature. |
| Mobile Fort | 4 | Artifact Creature — Wall | Defender (This creature can't attack.) {3}: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn. 0/6 |
| Walking Wall | 4 | Artifact Creature — Wall | Defender {3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn. 0/6 |
| Oak Street Innkeeper | 2G | Creature — Elf | As long as it's not your turn, tapped creatures you control have hexproof. 1/2 |
| Caught in the Brights | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. When a Vehicle you control attacks, exile enchanted creature. |
| Makindi Shieldmate | 2W | Creature — Kor Soldier Ally | Defender Whenever Makindi Shieldmate or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Makindi Shieldmate. 0/3 |