M:tG card similarity search
1G · Instant
Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Returned Phalanx | 1B | Creature — Zombie Soldier | Defender {1}{U}: Returned Phalanx can attack this turn as though it didn't have defender. 3/3 |
| Burning-Yard Trainer | 4R | Creature — Human Knight | Trample, haste When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn. 3/3 |
| Citanul Hierophants | 3G | Creature — Human Druid | Creatures you control have "{T}: Add {G}." 3/2 |
| Vhal, Eager Scholar | 2U | Legendary Creature — Human Wizard | Specialize {5} {T}: Draw a card, then discard a card. Put a study counter on Vhal, Eager Scholar. 2/2 |
| Shu Yun, the Silent Tempest | 2U | Legendary Creature — Human Monk | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, you may pay {R/W}{R/W}. If you do, target creature gains double strike until end of turn. 3/2 |
| Ravaging Horde | 3RR | Creature — Human Soldier | When Ravaging Horde enters the battlefield, destroy target land. 3/3 |
| Birgi, God of Storytelling | 2R | Legendary Creature — God | Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end. Creatures you control can boast twice during each of your turns rather than once. 3/3 |
| Scrivener | 4U | Creature — Human Wizard | When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand. 2/2 |
| Firebrand Ranger | 1R | Creature — Human Soldier Ranger | {G}, {T}: You may put a basic land card from your hand onto the battlefield. 2/1 |
| Paragon of Eternal Wilds | 3G | Creature — Human Druid | Other green creatures you control get +1/+1. {G}, {T}: Another target green creature you control gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 2/2 |