Card Codex

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17 May 2024: Card library updated.

Moonhold

2R/W · Instant

Target player can't play lands this turn if {R} was spent to cast this spell and can't cast creature spells this turn if {W} was spent to cast this spell. (Do both if {R}{W} was spent.)

Similar cards

Color identity:
NameManaTypeText
Stone Rain 2RSorcery Destroy target land.
Volcanic Upheaval 3RInstant Destroy target land.
Where 3BInstant Destroy target land.
Winter's Grasp 1GGSorcery Destroy target land.
Unexpected Results 2GUSorcery Shuffle your library, then reveal the top card. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Unexpected Results to its owner's hand.
Fearsome Whelp 1RCreature — Dragon Flying At the beginning of your end step, each Dragon card in your hand perpetually gains "This spell costs {1} less to cast." 1/1
Wind Zendikon UEnchantment — Aura Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land dies, return that card to its owner's hand.
Sacrifice Play 2WInstant A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature.
Commandeer 5UUInstant You may exile two blue cards from your hand rather than pay this spell's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters the battlefield under your control.)
Chill of the Grave 2UInstant This spell costs {1} less to cast if you control a Zombie. Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.
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