M:tG card similarity search
1U · Enchantment Creature — Human Ninja
Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered the battlefield this turn. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Mightstone's Animation | 3U | Enchantment — Aura | Enchant artifact When Mightstone's Animation enters the battlefield, draw a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types. |
| Meditate | 2U | Instant | Draw four cards. You skip your next turn. |
| Daring Skyjek | 1W | Creature — Human Knight | Battalion — Whenever Daring Skyjek and at least two other creatures attack, Daring Skyjek gains flying until end of turn. 3/1 |
| Henry Wu, InGen Geneticist | BGU | Legendary Creature — Human Scientist | Henry Wu, InGen Geneticist and other Human creatures you control have exploit. (When a creature with exploit enters the battlefield, you may sacrifice a creature.) Whenever a creature you control exploits a non-Human creature, draw a card. If the exploited creature had power 3 or greater, create a Treasure token. 1/4 |
| Sheoldred | 3BB | Legendary Creature — Phyrexian Praetor | Menace When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker. {4}{B}: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard. 4/5 |
| Falkenrath Celebrants | 4R | Creature — Vampire | Menace (This creature can't be blocked except by two or more creatures.) When Falkenrath Celebrants enters the battlefield, create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") 4/4 |
| Gravebind | B | Instant | Target creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep. |
| Dewdrop Spy | 1UU | Creature — Faerie Rogue | Flash Flying When Dewdrop Spy enters the battlefield, look at the top card of target player's library. 2/2 |
| Reroute | 1R | Instant | Change the target of target activated ability with a single target. (Mana abilities can't be targeted.) Draw a card. |
| Fiery Gambit | 2R | Sorcery | Flip a coin until you lose a flip or choose to stop flipping. If you lose a flip, Fiery Gambit has no effect. If you win one or more flips, Fiery Gambit deals 3 damage to target creature. If you win two or more flips, Fiery Gambit deals 6 damage to each opponent. If you win three or more flips, draw nine cards and untap all lands you control. |