M:tG card similarity search
3R · Creature — Dog
Monstrous Hound can't attack unless you control more lands than defending player. Monstrous Hound can't block unless you control more lands than attacking player. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Lay Waste | 3R | Sorcery | Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Song of the Dryads | 2G | Enchantment — Aura | Enchant permanent Enchanted permanent is a colorless Forest land. |
| Release | 4RW | Sorcery | Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. Fuse (You may cast one or both halves of this card from your hand.) |
| Mirkwood Spider | G | Creature — Spider | Deathtouch Whenever Mirkwood Spider attacks, target legendary creature you control gains deathtouch until end of turn. 1/1 |
| Restless Fortress | Land | Restless Fortress enters the battlefield tapped. {T}: Add {W} or {B}. {2}{W}{B}: Restless Fortress becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land. Whenever Restless Fortress attacks, defending player loses 2 life and you gain 2 life. | |
| War Historian | 2G | Creature — Human Monk | Reach War Historian has indestructible as long as it attacked a battle this turn. 3/3 |
| Ace, Fearless Rebel | 3G | Legendary Creature — Human Rebel | Nitro-9 — Whenever Ace, Fearless Rebel attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on Ace, Fearless Rebel, then it fights up to one target creature defending player controls. Doctor's companion (You can have two commanders if the other is the Doctor.) 2/2 |
| Crescendo of War | 3W | Enchantment | At the beginning of each upkeep, put a strife counter on Crescendo of War. Attacking creatures get +1/+0 for each strife counter on Crescendo of War. Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War. |
| Foul-Tongue Shriek | B | Instant | Target opponent loses 1 life for each attacking creature you control. You gain that much life. |
| Wall of Vipers | 2B | Creature — Snake Wall | Defender (This creature can't attack.) {3}: Destroy Wall of Vipers and target creature it's blocking. Any player may activate this ability. 2/4 |