M:tG card similarity search
· Creature — Monkey
Whenever a nontoken creature you control dies, Augment {2}{G} ({2}{G}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.) +2/+2
Name | Mana | Type | Text |
---|---|---|---|
Ashnod's Intervention | B | Instant | Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand." |
Dross Harvester | 1BB | Creature — Horror | Protection from white At the beginning of your end step, you lose 4 life. Whenever a creature dies, you gain 2 life. 4/4 |
Nicanzil, Current Conductor | GU | Legendary Creature — Merfolk Scout | Whenever a creature you control explores a land card, you may put a land card from your hand onto the battlefield tapped. Whenever a creature you control explores a nonland card, put a +1/+1 counter on Nicanzil, Current Conductor. 2/3 |
Essence Symbiote | 1G | Creature — Beast | Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life. 2/2 |
Boss's Chauffeur | 4W | Creature — Elf Citizen | Boss's Chauffeur enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control. Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Boss's Chauffeur. When Boss's Chauffeur dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it. 0/0 |
A-Elderfang Ritualist | 1B | Creature — Elf Cleric | When Elderfang Ritualist dies, you may exile it. If you do, return another target Elf or Tyvar card from your graveyard to your hand. 3/1 |
Harold and Bob, First Numens | 2G | Legendary Creature — Treefolk Mutant | Vigilance, reach When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has '{T}: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities. 3/3 |
Reyav, Master Smith | RW | Legendary Creature — Dwarf Artificer | Whenever a creature you control that's enchanted or equipped attacks, that creature gains double strike until end of turn. 2/2 |
Favorable Winds | 1U | Enchantment | Creatures you control with flying get +1/+1. |
A-Blood Artist | 1B | Creature — Vampire | Whenever Blood Artist or another creature dies, target opponent loses 1 life and you gain 1 life. 0/1 |