M:tG card similarity search
2U · Enchantment
As Monastery Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your draw step, draw an additional card, then discard a card. • Dragons — Spells your opponents cast that target you or a permanent you control cost {2} more to cast.
| Name | Mana | Type | Text | 
|---|---|---|---|
| Artistic Refusal | 4UU | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose one or both — • Counter target spell. • Draw two cards, then discard a card. | 
| Treva's Charm | GWU | Instant | Choose one — • Destroy target enchantment. • Exile target attacking creature. • Draw a card, then discard a card. | 
| Deceiver Exarch | 2U | Creature — Phyrexian Cleric | Flash (You may cast this spell any time you could cast an instant.) When Deceiver Exarch enters the battlefield, choose one — • Untap target permanent you control. • Tap target permanent an opponent controls. 1/4 | 
| Thrill of Possibility | 1R | Instant | As an additional cost to cast this spell, discard a card. Draw two cards. | 
| Tormenting Voice | 1R | Sorcery | As an additional cost to cast this spell, discard a card. Draw two cards. | 
| Wild Guess | RR | Sorcery | As an additional cost to cast this spell, discard a card. Draw two cards. | 
| Heightened Awareness | 3UU | Enchantment | As Heightened Awareness enters the battlefield, discard your hand. At the beginning of your draw step, draw an additional card. | 
| Electric Revelation | 2R | Instant | As an additional cost to cast this spell, discard a card. Draw two cards. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.) | 
| Pip-Boy 3000 | 1 | Artifact — Equipment | Whenever equipped creature attacks, choose one — • Sort Inventory — Draw a card, then discard a card. • Pick a Perk — Put a +1/+1 counter on that creature. • Check Map — Untap up to two target lands. Equip {2} | 
| Thermal Flux | U | Instant | Choose one — • Target nonsnow permanent becomes snow until end of turn. • Target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep. |