Card Codex

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17 May 2024: Card library updated.

Momentary Blink

1W · Instant

Exile target creature you control, then return it to the battlefield under its owner's control. Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Similar cards

Color identity:
NameManaTypeText
Decompose 1BSorcery Exile up to three target cards from a single graveyard.
In Garruk's Wake 7BBSorcery Destroy all creatures you don't control and all planeswalkers you don't control.
Etali, Primal Conqueror 5RRLegendary Creature — Elder Dinosaur Trample When Etali, Primal Conqueror enters the battlefield, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs. {9}{G/P}: Transform Etali. Activate only as a sorcery. 7/7
Mystic Repeal GInstant Put target enchantment on the bottom of its owner's library.
Keeper of the Lens 1Artifact Creature — Golem You may look at face-down creatures you don't control any time. 1/2
Overwhelming Stampede 3GGSorcery Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Tibalt's Trickery 1RInstant Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Reject 1UInstant Counter target creature or planeswalker spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Twice Upon a Time 4UUSorcery Cast this spell only if you control two or more Doctors. Take an extra turn after this one. Exile Twice Upon a Time.
Protocol Knight 3UCreature — Human Knight When Protocol Knight enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/4
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