M:tG card similarity search
1RR · Sorcery
Destroy target land. If that land was nonbasic, Molten Rain deals 2 damage to the land's controller.
| Name | Mana | Type | Text |
|---|---|---|---|
| The First Eruption | 2R | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The First Eruption deals 1 damage to each creature without flying. II — Add {R}{R}. III — Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature. |
| Kaervek's Hex | 3B | Sorcery | Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage to each green creature. |
| Gale Force | 4G | Sorcery | Gale Force deals 5 damage to each creature with flying. |
| Needle Storm | 2G | Sorcery | Needle Storm deals 4 damage to each creature with flying. |
| Tumble | 5R | Sorcery | Tumble deals 6 damage to each creature with flying. |
| Squall | 2G | Sorcery | Squall deals 2 damage to each creature with flying. |
| Jinx | 1U | Instant | Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep. |
| Spiritual Asylum | 2WW | Enchantment | Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.) When a creature you control attacks, sacrifice Spiritual Asylum. |
| Spitfire Bastion | Legendary Land | (Transforms from Vance's Blasting Cannons.) {T}: Add {R}. {2}{R}, {T}: Spitfire Bastion deals 3 damage to any target. | |
| Searing Blood | RR | Instant | Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller. |