M:tG card similarity search
3GG · Creature — Slug Beast
At the beginning of each player's upkeep, that player sacrifices an artifact. 4/6
| Name | Mana | Type | Text |
|---|---|---|---|
| Custody Battle | 1R | Enchantment — Aura | Enchant creature Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land." |
| Renounce the Guilds | 1W | Instant | Each player sacrifices a multicolored permanent. |
| Skullcage | 4 | Artifact | At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless they have exactly three or exactly four cards in hand. |
| Demonic Appetite | B | Enchantment — Aura | Enchant creature you control Enchanted creature gets +3/+3. At the beginning of your upkeep, sacrifice a creature. |
| World Queller | 3WW | Creature — Avatar | At the beginning of your upkeep, you may choose a card type. If you do, each player sacrifices a permanent of that type. 4/4 |
| Belbe, Corrupted Observer | BG | Legendary Creature — Phyrexian Zombie Elf | At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn. (Damage causes loss of life.) 2/2 |
| Second Chance | 2U | Enchantment | At the beginning of your upkeep, if you have 5 or less life, sacrifice Second Chance and take an extra turn after this one. |
| Prowling Pangolin | 3BB | Creature — Pangolin Beast | When Prowling Pangolin enters the battlefield, any player may sacrifice two creatures. If a player does, sacrifice Prowling Pangolin. 6/5 |
| Wojek Investigator | 2W | Creature — Angel Detective | Flying, vigilance At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/4 |
| Cramped Bunker | 4RG | Enchantment | At the beginning of each opponent's upkeep, that player moves a permanent they control to touch Cramped Bunker and no other permanents. If the player can't, destroy each permanent they control that isn't touching Cramped Bunker, then sacrifice it. |