Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Molder Beast

4G · Creature — Beast

Trample Whenever an artifact is put into a graveyard from the battlefield, Molder Beast gets +2/+0 until end of turn. 5/3

Similar cards

Color identity:
NameManaTypeText
Flamespeaker Adept 2RCreature — Human Shaman Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn. 2/3
Rampaging Spiketail 4BBCreature — Dinosaur When Rampaging Spiketail enters the battlefield, target creature you control gets +2/+0 and gains indestructible until end of turn. Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.) 5/6
Darksteel Garrison 2Artifact — Fortification Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
Fangren Pathcutter 4GGCreature — Beast Whenever Fangren Pathcutter attacks, attacking creatures gain trample until end of turn. 4/6
Karlach, Tiefling Guardian 1RGLegendary Creature — Tiefling Barbarian First strike, haste When this card specializes from your graveyard, return it from your graveyard to the battlefield. It perpetually gains "This creature can't block." When this card specializes from any zone, another target creature you control gets +4/+4 until end of turn. 4/4
Serra Aviary 3WWorld Enchantment Creatures with flying get +1/+1.
Scarecrone 3Artifact Creature — Scarecrow {1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to the battlefield. 1/2
Castle Embereth Land Castle Embereth enters the battlefield tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.
Adamant Will 1WInstant Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Destined 1BInstant Target creature gets +1/+0 and gains indestructible until end of turn.
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