Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mobilize

G · Sorcery

Untap all creatures you control.

Similar cards

Color identity:
NameManaTypeText
Jodah, the Unifier WUBRGLegendary Creature — Human Wizard Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order. 5/5
Merfolk Cave-Diver 2UCreature — Merfolk Scout Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn. 2/4
Goring Ceratops 5WWCreature — Dinosaur Double strike Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn. 3/3
Slimy Dualleech 3BCreature — Leech At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn. 2/4
Make an Example 3BSorcery Each opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile. (Piles can be empty.)
You Hear Something on Watch 1WInstant Choose one — • Rouse the Party — Creatures you control get +1/+1 until end of turn. • Set Off Traps — This spell deals 5 damage to target attacking creature.
Rally the Galadhrim 2GUSorcery Create a token that's a copy of target creature you control. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Towering Titan 4GGCreature — Giant Towering Titan enters the battlefield with X +1/+1 counters on it, where X is the total toughness of other creatures you control. Sacrifice a creature with defender: All creatures gain trample until end of turn. 0/0
Orcish Siegemaster 2RCreature — Orc Soldier Trample Other Orcs and Goblins you control have trample. Whenever Orcish Siegemaster attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. 0/5
Heliod, God of the Sun 3WLegendary Enchantment Creature — God Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.) Other creatures you control have vigilance. {2}{W}{W}: Create a 2/1 white Cleric enchantment creature token. 5/6
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