Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mitotic Manipulation

1UU · Sorcery

Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.

Similar cards

Color identity:
NameManaTypeText
Take Inventory 1USorcery Draw a card, then draw cards equal to the number of cards named Take Inventory in your graveyard.
Resourceful Defense 2WEnchantment Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control. {4}{W}: Move any number of counters from target permanent you control to another target permanent you control.
Thraben Foulbloods 2BCreature — Zombie Dog Delirium — Thraben Foulbloods gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.) 3/2
Thelon's Chant 1GGEnchantment At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay {G}. Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless the player puts a -1/-1 counter on a creature they control.
Devious Cover-Up 2UUInstant Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.
Spirit of the Labyrinth 1WEnchantment Creature — Spirit Each player can't draw more than one card each turn. 3/1
Caves of Chaos Adventurer 3RCreature — Human Barbarian Trample When Caves of Chaos Adventurer enters the battlefield, you take the initiative. Whenever Caves of Chaos Adventurer attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play that card this turn. 5/3
Aether Burst 1UInstant Return up to X target creatures to their owners' hands, where X is one plus the number of cards named Aether Burst in all graveyards as you cast this spell.
Arming Gala 3GWEnchantment At the beginning of your end step, creatures you control and creature cards in your hand, library, and graveyard perpetually get +1/+1.
Spellweaver Helix 3Artifact Imprint — When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard. Whenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost.
Page 291