M:tG card similarity search
2U · Creature — Illusion Wall
Mistform Wall has defender as long as it's a Wall. {1}: Mistform Wall becomes the creature type of your choice until end of turn. 1/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Gavony | Plane — Innistrad | All creatures have vigilance. Whenever chaos ensues, creatures you control gain indestructible until end of turn. | |
| Earth Surge | 3G | Enchantment | Each land gets +2/+2 as long as it's a creature. |
| Messenger's Speed | R | Enchantment — Aura | Enchant creature Enchanted creature has trample and haste. |
| Battlegrace Angel | 3WW | Creature — Angel | Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. 4/4 |
| Pavel Maliki | 4BR | Legendary Creature — Human | {B}{R}: Pavel Maliki gets +1/+0 until end of turn. 5/3 |
| Loxodon Eavesdropper | 3G | Creature — Elephant Detective | When Loxodon Eavesdropper enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Whenever you draw your second card each turn, Loxodon Eavesdropper gets +1/+1 and gains vigilance until end of turn. 3/3 |
| Syr Cadian, Knight Owl | 3WW | Legendary Creature — Bird Knight | Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.) {W}: Syr Cadian, Knight Owl gains vigilance until end of turn. Activate only from sunrise to sunset. {B}: Syr Cadian, Knight Owl gains flying until end of turn. Activate only from sunset to sunrise. 4/4 |
| Reins of the Vinesteed | 3G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. When enchanted creature dies, you may return Reins of the Vinesteed from your graveyard to the battlefield attached to a creature that shares a creature type with that creature. |
| Battle Rampart | 2R | Creature — Wall | Defender {T}: Target creature gains haste until end of turn. 1/3 |
| Angelic Wall | 1W | Creature — Wall | Defender (This creature can't attack.) Flying 0/4 |