Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mistform Wall

2U · Creature — Illusion Wall

Mistform Wall has defender as long as it's a Wall. {1}: Mistform Wall becomes the creature type of your choice until end of turn. 1/4

Similar cards

Color identity:
NameManaTypeText
Volo, Guide to Monsters 2GULegendary Creature — Human Wizard Whenever you cast a creature spell that doesn't share a creature type with a creature you control or a creature card in your graveyard, copy that spell. (A copy of a creature spell becomes a token.) 3/2
Snubhorn Sentry WCreature — Dinosaur Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Snubhorn Sentry gets +3/+0 as long as you have the city's blessing. 0/3
Mesa Chicken WWCreature — Bird Stand up, Flap your arms, Cluck like a chicken: Mesa Chicken gains flying until end of turn. 2/2
Sentry Oak 4WCreature — Treefolk Warrior Defender At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 3/5
Zhalfirin Shapecraft 1UInstant Target creature has base power and toughness 4/3 until end of turn. Draw a card.
Anya, Merciless Angel 3RWLegendary Creature — Angel Flying Anya, Merciless Angel gets +3/+3 for each opponent whose life total is less than half their starting life total. As long as an opponent's life total is less than half their starting life total, Anya has indestructible. 4/4
Grave Bramble 1GGCreature — Plant Defender, protection from Zombies 3/4
Sygg, River Guide WULegendary Creature — Merfolk Wizard Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn. 2/2
Dukhara Peafowl 4Artifact Creature — Bird {U}: Dukhara Peafowl gains flying until end of turn. 2/4
Inner-Flame Igniter 2RCreature — Elemental Warrior {2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. 2/2
Page 187