Card Codex

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17 May 2024: Card library updated.

Mistform Seaswift

3U · Creature — Illusion

Flying {1}: Mistform Seaswift becomes the creature type of your choice until end of turn. Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/1

Similar cards

Color identity:
NameManaTypeText
Bile Blight BBInstant Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.
Echoing Decay 1BInstant Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn.
A-Sigil of Myrkul 1BEnchantment At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)
Sigil of Myrkul 2BEnchantment At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)
Case of the Shattered Pact 2Enchantment — Case When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.
Shrieking Grotesque 2WCreature — Gargoyle Flying When Shrieking Grotesque enters the battlefield, if {B} was spent to cast it, target player discards a card. 2/1
Crude Rampart 3WCreature — Wall Defender (This creature can't attack.) Morph {4}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 4/5
Some Disassembly Required BEnchantment {B}, Sacrifice a creature: Distribute the sacrificed creature's keyword abilities among any number of other target creatures until end of turn. If it's December, you gain 1 life for each of those keywords.
Mob Rule 4RRSorcery Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
Unnatural Growth 1GGGGEnchantment At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
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