Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mist Leopard

3G · Creature — Cat

Shroud (This creature can't be the target of spells or abilities.) 3/2

Similar cards

Color identity:
NameManaTypeText
Ruric Thar, the Unbowed 4RGLegendary Creature — Ogre Warrior Vigilance, reach Ruric Thar, the Unbowed attacks each combat if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player. 6/6
Lossarnach Captain 3WCreature — Human Soldier First strike Whenever Lossarnach Captain or another Human enters the battlefield under your control, tap target creature an opponent controls. At the beginning of your upkeep, create a 1/1 white Human Soldier creature token. 3/1
Fen Stalker 3BCreature — Nightstalker Fen Stalker has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.) 3/2
Unstoppable Ash 3GCreature — Treefolk Warrior Trample Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. 5/5
Lord of Atlantis UUCreature — Merfolk Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.) 2/2
Goblin Spelunkers 2RCreature — Goblin Warrior Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 2/2
Bog Elemental 3BBCreature — Elemental Protection from white At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land. 5/4
Scuzzback Scrapper R/GCreature — Goblin Warrior Wither (This deals damage to creatures in the form of -1/-1 counters.) 1/1
Goblin Wardriver RRCreature — Goblin Warrior Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) 2/2
Skyclaw Thrash 3URArtifact Creature — Viashino Warrior Whenever Skyclaw Thrash attacks, flip a coin. If you win the flip, Skyclaw Thrash gets +1/+1 and gains flying until end of turn. 4/4
Page 140