Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mishra's Toy Workshop

· Land

{T}: Add {C}{C}{C}. Spend this mana only on spells and abilities that put tokens onto the battlefield. Use toys to represent the tokens.

Similar cards

Color identity:
NameManaTypeText
Ugin, the Spirit Dragon 8Legendary Planeswalker — Ugin [+2]: Ugin, the Spirit Dragon deals 3 damage to any target. [−X]: Exile each permanent with mana value X or less that's one or more colors. [−10]: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield. Loyalty 7
Rhystic Cave Land {T}: Choose a color. Add one mana of that color unless any player pays {1}. Activate only as an instant.
Riven Turnbull 5UBLegendary Creature — Human Advisor {T}: Add {B}. 5/7
Isolated Watchtower Land {T}: Add {C}. {2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.
Dawntreader Elk 1GCreature — Elk {G}, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 2/2
Danitha, Benalia's Hope 4WLegendary Creature — Human Knight First strike, vigilance, lifelink When Danitha, Benalia's Hope enters the battlefield, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha. 4/4
Embodiment of Spring UCreature — Elemental {1}{G}, {T}, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 0/3
Grand Warlord Radha 2RGLegendary Creature — Elf Warrior Haste Whenever one or more creatures you control attack, add that much mana in any combination of {R} and/or {G}. Until end of turn, you don't lose this mana as steps and phases end. 3/4
Holy Avenger 2WArtifact — Equipment Equipped creature has double strike. Whenever equipped creature deals combat damage, you may put an Aura card from your hand onto the battlefield attached to it. Equip {2}{W}
Alchemist's Refuge Land {T}: Add {C}. {G}{U}, {T}: You may cast spells this turn as though they had flash.
Page 145