M:tG card similarity search
1R · Enchantment — Aura
Enchant creature As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block.
| Name | Mana | Type | Text |
|---|---|---|---|
| Swift Reconfiguration | W | Enchantment — Aura | Flash Enchant creature or Vehicle Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.) |
| Brilliant Restoration | 3WWWW | Sorcery | Return all artifact and enchantment cards from your graveyard to the battlefield. |
| War Historian | 2G | Creature — Human Monk | Reach War Historian has indestructible as long as it attacked a battle this turn. 3/3 |
| Akroan Line Breaker | 2R | Creature — Human Warrior | Heroic — Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.) 2/1 |
| Oaken Power Suit | Artifact — Contraption | Whenever you crank Oaken Power Suit, target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control. | |
| Dancing Sword | 1W | Artifact — Equipment | Equipped creature gets +2/+1. When equipped creature dies, you may have Dancing Sword become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment. Equip {1} |
| Stronghold Zeppelin | 2UU | Creature — Human | Flying Stronghold Zeppelin can block only creatures with flying. 3/3 |
| Boltwing Marauder | 3BR | Creature — Dragon | Flying Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. 5/4 |
| Primal Forcemage | 2G | Creature — Elf Shaman | Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn. 2/2 |
| Foriysian Interceptor | 3W | Creature — Human Soldier | Flash (You may cast this spell any time you could cast an instant.) Defender Foriysian Interceptor can block an additional creature each combat. 0/5 |