Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mishra's Domination

1R · Enchantment — Aura

Enchant creature As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block.

Similar cards

Color identity:
NameManaTypeText
Shower of Arrows 2GInstant Destroy target artifact, enchantment, or creature with flying. Scry 1.
Spy Kit 2Artifact — Equipment Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name. Equip {2}
Deep-Sea Terror 4UUCreature — Serpent Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard. 6/6
Genetic Recombinator Artifact — Contraption Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn.
Wipe Clean 1WInstant Exile target enchantment. Cycling {3} ({3}, Discard this card: Draw a card.)
Thirsting Shade BCreature — Shade Lifelink {2}{B}: Thirsting Shade gets +1/+1 until end of turn. 1/1
Valiant Farewell 1WInstant Target creature you control gets +2/+0 until end of turn. When that creature leaves the battlefield this turn, you get a boon with "When you cast your next creature spell, it perpetually gets +2/+0." Draw a card.
Balthor the Defiled 2BBLegendary Creature — Zombie Dwarf Minion creatures get +1/+1. {B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield. 2/2
Kick in the Door RSorcery Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)
Yeva's Forcemage 2GCreature — Elf Shaman When Yeva's Forcemage enters the battlefield, target creature gets +2/+2 until end of turn. 2/2
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