Card Codex

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17 May 2024: Card library updated.

Mishra's Command

XR · Sorcery

Choose two — • Choose target player. They may discard up to X cards. Then they draw a card for each card discarded this way. • This spell deals X damage to target creature. • This spell deals X damage to target planeswalker. • Target creature gets +X/+0 and gains haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Trouble 2RSorcery Trouble deals damage to target player equal to the number of cards in that player's hand. Fuse (You may cast one or both halves of this card from your hand.)
Mordant Dragon 3RRRCreature — Dragon Flying {1}{R}: Mordant Dragon gets +1/+0 until end of turn. Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls. 5/5
Summary Judgment 1WInstant Summary Judgment deals 3 damage to target tapped creature. Addendum — If you cast this spell during your main phase, it deals 5 damage instead.
Sudden Shock 1RInstant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Sudden Shock deals 2 damage to any target.
Mistcutter Hydra XGCreature — Hydra This spell can't be countered. Haste, protection from blue Mistcutter Hydra enters the battlefield with X +1/+1 counters on it. 0/0
Fire and Brimstone 3WWInstant Fire and Brimstone deals 4 damage to target player who attacked this turn and 4 damage to you.
Okiba-Gang Shinobi 3BBCreature — Rat Ninja Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Okiba-Gang Shinobi deals combat damage to a player, that player discards two cards. 3/2
Catch 1URSorcery Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Slavering Nulls 1RCreature — Goblin Zombie Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card. 2/1
Word of Seizing 3RRInstant Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.
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