Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Misery Charm

B · Instant

Choose one — • Destroy target Cleric. • Return target Cleric card from your graveyard to your hand. • Target player loses 2 life.

Similar cards

Color identity:
NameManaTypeText
Zurgo and Ojutai 2URWLegendary Creature — Orc Dragon Flying, haste Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn. Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. 4/4
Werefox Bodyguard 1WWCreature — Elf Fox Knight Flash When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. {1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life. 2/2
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Thalakos Scout 2UCreature — Thalakos Soldier Scout Shadow (This creature can block or be blocked by only creatures with shadow.) Discard a card: Return Thalakos Scout to its owner's hand. 2/1
Distinguished Conjurer 1WCreature — Human Wizard Whenever another creature enters the battlefield under your control, you gain 1 life. {4}{W}, {T}: Exile another target creature you control, then return it to the battlefield under its owner's control. 1/2
Jasmine Seer 3WCreature — Human Wizard {2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. 1/1
Soldevi Digger 2Artifact {2}: Put the top card of your graveyard on the bottom of your library.
Noxious Dragon 4BBCreature — Dragon Flying When Noxious Dragon dies, you may destroy target creature with mana value 3 or less. 4/4
A-Circuit Mender 3Artifact Creature — Insect When Circuit Mender enters the battlefield, you gain 3 life. When Circuit Mender leaves the battlefield, draw a card. 2/3
Emberwilde Djinn 2RRCreature — Djinn Flying At the beginning of each player's upkeep, that player may pay {R}{R} or 2 life. If the player does, they gain control of Emberwilde Djinn. 5/4
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