Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mischievous Poltergeist

2B · Creature — Spirit

Flying Pay 1 life: Regenerate Mischievous Poltergeist. 1/1

Similar cards

Color identity:
NameManaTypeText
Swiftwater Cliffs Land Swiftwater Cliffs enters the battlefield tapped. When Swiftwater Cliffs enters the battlefield, you gain 1 life. {T}: Add {U} or {R}.
Thornwood Falls Land Thornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. {T}: Add {G} or {U}.
Tranquil Cove Land Tranquil Cove enters the battlefield tapped. When Tranquil Cove enters the battlefield, you gain 1 life. {T}: Add {W} or {U}.
Wind-Scarred Crag Land Wind-Scarred Crag enters the battlefield tapped. When Wind-Scarred Crag enters the battlefield, you gain 1 life. {T}: Add {R} or {W}.
Last Breath 1WInstant Exile target creature with power 2 or less. Its controller gains 4 life.
Lich's Mastery 3BBBLegendary Enchantment Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.
Well of Life 4Artifact At the beginning of your end step, if you control no untapped lands, you gain 2 life.
Arcbound Prototype 1WArtifact Creature — Assembly-Worker Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
Wall of Denial 1WUCreature — Wall Defender, flying Shroud (This creature can't be the target of spells or abilities.) 0/8
Spirit of the Labyrinth 1WEnchantment Creature — Spirit Each player can't draw more than one card each turn. 3/1
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