M:tG card similarity search
2W · Creature — Human Cleric
Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Azorius Arrester | 1W | Creature — Human Soldier | When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) 2/1 |
| Storm Fleet Aerialist | 1U | Creature — Human Pirate | Flying Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn. 1/2 |
| Maja, Bretagard Protector | 2GWW | Legendary Creature — Human Warrior | Other creatures you control get +1/+1. Landfall — Whenever a land enters the battlefield under your control, create a 1/1 white Human Warrior creature token. 2/3 |
| Chandler | 4R | Legendary Creature — Human Rogue | {R}{R}{R}, {T}: Destroy target artifact creature. 3/3 |
| Warden of the Beyond | 2W | Creature — Human Wizard | Vigilance (Attacking doesn't cause this creature to tap.) Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile. 2/2 |
| Shadows of the Past | 1B | Enchantment | Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {4}{B}: Each opponent loses 2 life and you gain 2 life. Activate only if there are four or more creature cards in your graveyard. |
| Argivian Blacksmith | 1WW | Creature — Human Artificer | {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn. 2/2 |
| Great Desert Prospector | 4W | Creature — Human Artificer | When Great Desert Prospector enters the battlefield, create a tapped Powerstone token for each other creature you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 3/2 |
| Black Knight | BB | Creature — Human Knight | First strike (This creature deals combat damage before creatures without first strike.) Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.) 2/2 |
| Blood Knight | RR | Creature — Human Knight | First strike, protection from white 2/2 |