M:tG card similarity search
3R · Creature — Dwarf
{1}{R}, {T}: Put a mine counter on target land. Whenever a land with a mine counter on it becomes tapped, destroy it. When Mine Layer leaves the battlefield, remove all mine counters from all lands. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Shed Weakness | G | Instant | Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it. |
Circle of the Land Druid | 1G | Creature — Gnome Druid | When Circle of the Land Druid enters the battlefield, you may mill four cards. (You may put the top four cards of your library into your graveyard.) Natural Recovery — When Circle of the Land Druid dies, return target land card from your graveyard to your hand. 1/1 |
Seal Away | 1W | Enchantment | Flash When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield. |
Thallid | G | Creature — Fungus | At the beginning of your upkeep, put a spore counter on Thallid. Remove three spore counters from Thallid: Create a 1/1 green Saproling creature token. 1/1 |
Hedron Crab | U | Creature — Crab | Landfall — Whenever a land enters the battlefield under your control, target player mills three cards. 0/2 |
Venture Forth | 3G | Sorcery | Exile cards from the top of your library until you exile a land card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Exile Venture Forth with three time counters on it. Suspend 3—{1}{G} |
Sigil Captain | 1GWW | Creature — Rhino Soldier | Whenever a creature enters the battlefield under your control, if that creature is 1/1, put two +1/+1 counters on it. 3/3 |
Wreck and Rebuild | 1RG | Sorcery | Choose one — • Destroy target artifact or enchantment. • Mill five cards, then you may put a land card from your graveyard onto the battlefield tapped. Flashback {3}{R}{G} |
Ghost-Lit Warder | 1U | Creature — Spirit | {3}{U}, {T}: Counter target spell unless its controller pays {2}. Channel — {3}{U}, Discard Ghost-Lit Warder: Counter target spell unless its controller pays {4}. 1/1 |
Geistflame Reservoir | 2R | Artifact | Whenever you cast an instant or sorcery spell, put a charge counter on Geistflame Reservoir. {1}{R}, {T}, Remove any number of charge counters from Geistflame Reservoir: It deals that much damage to any target. {1}{R}, {T}: Exile the top card of your library. You may play that card this turn. |