M:tG card similarity search
3R · Instant
If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost. Mine Collapse deals 5 damage to target creature or planeswalker.
Name | Mana | Type | Text |
---|---|---|---|
Shivan Meteor | 3RR | Sorcery | Shivan Meteor deals 13 damage to target creature. Suspend 2—{1}{R}{R} (Rather than cast this card from your hand, you may pay {1}{R}{R} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
Sudden Shock | 1R | Instant | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Sudden Shock deals 2 damage to any target. |
Goblin Cannon | 4 | Artifact | {2}: Goblin Cannon deals 1 damage to any target. Sacrifice Goblin Cannon. |
Pyromatics | 1R | Instant | Replicate {1}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Pyromatics deals 1 damage to any target. |
Anaba Shaman | 3R | Creature — Minotaur Shaman | {R}, {T}: Anaba Shaman deals 1 damage to any target. 2/2 |
Pitfall Trap | 2W | Instant — Trap | If exactly one creature is attacking, you may pay {W} rather than pay this spell's mana cost. Destroy target attacking creature without flying. |
Spark Spray | R | Instant | Spark Spray deals 1 damage to any target. Cycling {R} ({R}, Discard this card: Draw a card.) |
Fiery Temper | 1RR | Instant | Fiery Temper deals 3 damage to any target. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Resounding Thunder | 2R | Instant | Resounding Thunder deals 3 damage to any target. Cycling {5}{B}{R}{G} ({5}{B}{R}{G}, Discard this card: Draw a card.) When you cycle Resounding Thunder, it deals 6 damage to any target. |
Volt Charge | 2R | Instant | Volt Charge deals 3 damage to any target. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) |