M:tG card similarity search
2 · Artifact
Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Misguided Rage | 2R | Sorcery | Target player sacrifices a permanent. |
| Combat Calligrapher | 3W | Creature — Bird Cleric | Flying Inklings can't attack you or planeswalkers you control. Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent. 3/3 |
| Falkenrath Pit Fighter | R | Creature — Vampire Warrior | {1}{R}, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn. 2/1 |
| Necromancer's Assistant | 2B | Creature — Zombie | When Necromancer's Assistant enters the battlefield, mill three cards. 3/1 |
| Grave Pact | 1BBB | Enchantment | Whenever a creature you control dies, each other player sacrifices a creature. |
| Sidisi, Brood Tyrant | 1BGU | Legendary Creature — Naga Shaman | Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, mill three cards. Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token. 3/3 |
| Michiko Konda, Truth Seeker | 3W | Legendary Creature — Human Advisor | Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent. 2/2 |
| Flayed One | 2B | Artifact Creature — Necron | Lifelink Flesh Flayer — When Flayed One enters the battlefield, mill three cards. 4/1 |
| The Lux Foundation Library | Plane — The Library | Players have no maximum hand size. Whenever a creature you control deals combat damage to a player, you may draw a card. Whenever chaos ensues, put a shadow counter on target creature. (A creature with shadow can block or be blocked by only creatures with shadow.) | |
| Pygmy Hippo | GU | Creature — Hippo | Whenever Pygmy Hippo attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, Pygmy Hippo assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of {C} equal to the amount of mana that player lost this way. 2/2 |