M:tG card similarity search
1B · Sorcery
If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost. Each player exiles two cards from their hand.
| Name | Mana | Type | Text |
|---|---|---|---|
| Great Hall of the Citadel | Land | {T}: Add {C}. {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells. | |
| Illusory Demon | 1UB | Creature — Demon Illusion | Flying When you cast a spell, sacrifice Illusory Demon. 4/3 |
| Scurry of Gremlins | 2RW | Enchantment | When Scurry of Gremlins enters the battlefield, create two 1/1 red Gremlin creature tokens. Then you get an amount of {E} (energy counters) equal to the number of creatures you control. Pay {E}{E}{E}{E}: Creatures you control get +1/+0 and gain haste until end of turn. |
| Thought Monitor | 6U | Artifact Creature — Construct | Affinity for artifacts Flying When Thought Monitor enters the battlefield, draw two cards. 2/2 |
| Trash for Treasure | 2R | Sorcery | As an additional cost to cast this spell, sacrifice an artifact. Return target artifact card from your graveyard to the battlefield. |
| Balance of Power | 3UU | Sorcery | If target opponent has more cards in hand than you, draw cards equal to the difference. |
| Empyrial Plate | 2 | Artifact — Equipment | Equipped creature gets +1/+1 for each card in your hand. Equip {2} |
| Karn's Sylex | 3 | Legendary Artifact | Karn's Sylex enters the battlefield tapped. Players can't pay life to cast spells or to activate abilities that aren't mana abilities. {X}, {T}, Exile Karn's Sylex: Destroy each nonland permanent with mana value X or less. Activate only as a sorcery. |
| Tilling Treefolk | 2G | Creature — Treefolk Druid | When Tilling Treefolk enters the battlefield, you may return up to two target land cards from your graveyard to your hand. 1/3 |
| Evolving Door | 2G | Artifact | {1}, {T}, Sacrifice a creature: Count the colors of the sacrificed creature, then search your library for a creature card that's exactly that many colors plus one. Exile that card, then shuffle. You may cast the exiled card. Activate only as a sorcery. |