M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| The Crowd Goes Wild | XG | Sorcery | Assist (Another player can pay up to {X} of this spell's cost. You choose the value of X.) Support X. (Put a +1/+1 counter on each of up to X target creatures.) Each creature with a +1/+1 counter on it gains trample until end of turn. |
| Satyr Enchanter | 1GW | Creature — Satyr Druid | Whenever you cast an enchantment spell, draw a card. 2/2 |
| Assault on Osgiliath | XRRR | Sorcery | Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn. (To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) |
| Hieroglyphic Illumination | 3U | Instant | Draw two cards. Cycling {U} ({U}, Discard this card: Draw a card.) |
| Eldritch Evolution | 1GG | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution. |
| Messenger Drake | 3UU | Creature — Drake | Flying When Messenger Drake dies, draw a card. 3/3 |
| Assemble the Entmoot | 3G | Enchantment | Creatures you control have reach. Sacrifice Assemble the Entmoot: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them. |
| Altar of the Goyf | 5 | Tribal Artifact — Lhurgoyf | Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of card types among cards in all graveyards. Lhurgoyf creatures you control have trample. |
| Kynaios and Tiro of Meletis | RGWU | Legendary Creature — Human Soldier | At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card. 2/8 |
| Insight | 2U | Enchantment | Whenever an opponent casts a green spell, you draw a card. |