M:tG card similarity search
XUB · Sorcery
Each opponent reveals cards from the top of their library until they reveal X land cards, then puts all cards revealed this way into their graveyard. X can't be 0.
| Name | Mana | Type | Text |
|---|---|---|---|
| Crater's Claws | XR | Sorcery | Crater's Claws deals X damage to any target. Ferocious — Crater's Claws deals X plus 2 damage instead if you control a creature with power 4 or greater. |
| Amass the Components | 3U | Sorcery | Draw three cards, then put a card from your hand on the bottom of your library. |
| Protective Bubble | 3U | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.) |
| Conjurer's Mantle | 1W | Artifact — Equipment | Equipped creature gets +1/+1 and has vigilance. Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Equip {1} |
| Kamahl's Druidic Vow | XGG | Legendary Sorcery | (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Look at the top X cards of your library. You may put any number of land and/or legendary permanent cards with mana value X or less from among them onto the battlefield. Put the rest into your graveyard. |
| Centaur Rootcaster | 3G | Creature — Centaur Druid | Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. 2/2 |
| Surrak Dragonclaw | 2GUR | Legendary Creature — Human Warrior | Flash This spell can't be countered. Creature spells you control can't be countered. Other creatures you control have trample. 6/6 |
| Patient Rebuilding | 3UU | Enchantment | At the beginning of your upkeep, target opponent mills three cards, then you draw a card for each land card put into their graveyard this way. |
| Winter's Chill | XU | Instant | Cast this spell only during combat before blockers are declared. X can't be greater than the number of snow lands you control. Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat. |
| Virtue of Courage | 3RR | Enchantment | Whenever a source you control deals noncombat damage to an opponent, you may exile that many cards from the top of your library. You may play those cards this turn. |