Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mind Control

3UU · Enchantment — Aura

Enchant creature You control enchanted creature.

Similar cards

Color identity:
NameManaTypeText
Extract from Darkness 3UBSorcery Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.
Camouflage GInstant Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)
Speakeasy Server 4WCreature — Bird Citizen Flying When Speakeasy Server enters the battlefield, you gain 1 life for each other creature you control. 3/3
A-Omnath, Locus of Creation 1RGWULegendary Creature — Elemental When Omnath, Locus of Creation enters the battlefield, draw a card. Landfall — Whenever a land enters the battlefield under your control, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add {R}{G}{W}{U}. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control. 4/4
Neyith of the Dire Hunt 2GGLegendary Creature — Human Warrior Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.) 3/3
Vivien's Crocodile 2GCreature — Crocodile Spirit Vivien's Crocodile gets +1/+1 as long as you control a Vivien planeswalker. 3/3
Angelic Skirmisher 4WWCreature — Angel Flying At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn. 4/4
Embargo 3UEnchantment Nonland permanents don't untap during their controllers' untap steps. At the beginning of your upkeep, you lose 2 life.
Flicker 1WSorcery Exile target nontoken permanent, then return it to the battlefield under its owner's control.
Cryptic Caves Land {T}: Add {C}. {1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands.
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